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Meta Offers Look At What Might Follow The Quest 2 As It Pursues A VR Future


Meta Offers Look at What Might Follow the Quest 2 as It Pursues a VR Future


Meta Offers Look at What Might Follow the Quest 2 as It Pursues a VR Future

This story is part of Making the Metaverse, CNET's exploration of the next stage in the internet's evolution.

Meta CEO Mark Zuckerberg holds up a bulky virtual reality headset called Butterscotch. It's a prototype, used only for research. But it's part of the puzzle Meta is trying to solve to make its plans for the metaverse a reality.

The image resolution in Butterscotch is about two and a half times better than the Quest 2, the VR headset Meta sells to consumers and is critical to making virtual worlds seem more realistic. In a video conference, Zuckerberg said the resolution is good enough for people to see objects clearly from 20 feet away.

An eye chart shows how image clarity varies from different VR headsets

Meta said its Butterscotch prototype headset's resolution is high enough to read the 20/20 line vision line on an eyechart in VR, outperforming the Quest 2 and Rift headsets.

Meta

Creating more realistic VR images, Zuckerberg said, will help people feel like they're physically there with another person, even if they're not in the same room. A more realistic sense of presence, though, will take more than just improving the resolution in VR headsets, he said.

"Being able to express yourself in as immersive and realistic of a way as possible is a very powerful thing," he said. "We're in the middle right now of a big step forward towards realism."

Meta has big plans for the metaverse, virtual spaces for work, play and socializing. But the company, formerly known as Facebook, has a long and daunting to-do list to check off before it can reach that goal. Headsets need to properly track motion and be more comfortable if Meta wants more people to buy these devices. 

Meta hasn't said how many headsets it's sold, but it's not making a profit from its metaverse business and doesn't expect to for a long time. In the first three months of this year, Meta's metaverse business Reality Labs lost $2.96 billion, Meta said in an earnings report. The company is making a long-term bet on what comes after the mobile internet, pinning its future to the metaverse. Zuckerberg has been trying to get people interested in VR for years after the company purchased VR headset maker Oculus for more than $2 billion in 2014.

Zuckerberg's ambitious vision for the metaverse sounds like it's straight out of science fiction. He wants people strapping on his headsets to feel like they're in the physical presence of a loved one or coworker. In the future, he says, people might not even need to buy TVs.

"If you have a good mixed reality headset or augmented reality glasses, then that screen or TV that's on your wall could just be a hologram," he said. 

That vision is a long way off. Though Meta has improved its VR headsets, using them takes you to cartoon-like virtual spaces that feel more like video games than the real world. The company has tried to clear out its list of projects -- Meta has reportedly scrapped a smartwatch and postponed the release of AR glasses -- to cut down on expenses. It still plans to release wrist wearables and AR glasses to consumers. And it still has to address harassment and privacy in virtual worlds, problems Meta has struggled to combat on its social media sites. 

Still, improving the displays in VR headsets might entice people to try out more virtual spaces.

An illustration of an idea Meta has for mixed reality goggles.

Meta researchers showed what mixed reality goggles could look like but said it was just an idea at this point.

Meta

Mixed reality goggles 

During the video conference, Zuckerberg and Meta employees showcased an illustration of Mirror Lake, one of the company's most ambitious projects. The headset resembles a pair of ski goggles and blends the physical and digital worlds, a technique known as mixed reality. 

Mixed reality goggles, like Mirror Lake, are also in their early stages. Mirror Lake is just a concept and Meta hasn't built these goggles yet, so they don't know if their idea works. 

It could be a step toward sunglasses-like AR headsets, which overlay digital information on scenes of the real world. Meta wants to bring these AR products to market eventually, but they're still a lot of hardware to wear anywhere outside a home. 

Meta hopes Mirror Lake will harbor a retina resolution-level display with HDR, eye tracking, a method for creating multiple eye focus points, prescription lenses and holographic lenses that use lasers to create 3D visuals. 

The headset could eventually include displays on the outside to show a wearer's eye and face expressions while wearing the goggles, a research idea Meta has previously presented and Apple is reportedly working on too.

A wall of VR headset prototypes and glasses

Meta has created many different types of prototypes over the years as it tries to improve the technology in VR headsets.

Meta

New visual tech in an array of experimental headsets 

Meta also showed off Holocake 2, its thinnest and lightest VR headset capable of playing PC VR games. The prototype could help the company build smaller VR headsets in the future. And reducing a headset's weight will enable people to be in virtual worlds for a longer time. 

Resembling the design of Microsoft's HoloLens 2, the device uses holographic lenses, which simulate a regular lens' optics but are flatter than the curved lenses used in VR devices like the Quest 2. Most VR headsets have thick lenses, which is why the front of the device looks so heavy, Zuckerberg said. Instead of sending light through a thick lens, Holocake 2 sends light through a hologram of a lens. Meta also reduced the distance between the eye and the VR display to reduce the bulk of the headset. 

Holocake 2, though, requires lasers to make its holographic lens optics work, and finding consumer-ready lasers that would work in headsets is still tough. Using holographic optics can shrink down the bulky VR headset design so Meta can add other tech, like more cameras, eye tracking and a type of lens that could make VR more comfortable. 

To improve VR, Meta is applying a test that evaluates whether what's displayed in a VR headset can be distinguished from the real world, said Meta Reality Labs Research head Michael Abrash. The company is calling this the visual Turing test, a reference to English mathematician Alan Turing, who developed another test in the 1950s to determine if a computer can think like a human.

No VR technology has passed the visual Turing test, Abrash said. While VR creates a sense of presence, people know that what they're looking at is virtual and not real.

Meta outlined four obstacles to creating better displays: resolution, focus, distortion and high dynamic range, used to improve an image's brightness and contrast. 

One issue is that VR headsets have substantially less color range, brightness and contrast than TVs, laptops and cell phones, Abrash said.

Meta CEO Mark Zuckerberg holding up a prototype headset called Starburst

Meta CEO Mark Zuckerberg holds up a prototype headset called Starburst that includes a bright lamp. 

Meta

Holding up a prototype VR headset called Starburst, Zuckerberg noted the device includes a bright lamp. He called Starburst "wildly impractical" but said researchers are using the heavy headset to improve future devices.

Meta also developed another prototype called Half Dome that includes a varifocal lens that can help people's eyes focus better in VR, making nearby objects look sharper. People who used this type of lens experienced less fatigue and blurry vision. They also had an easier time identifying smaller objects, reading text in VR and reacting to environments more quickly. 

Even after years of development, Half Dome isn't ready for consumers because Meta is trying to make sure eye tracking and other parts of the device work properly. The technology needed to make varifocal work is still difficult to get into a consumer headset.

"As hard as it is to build the first version of something, it can often be even harder to get it into a shipping product," Zuckerberg said, adding he's "optimistic" consumer units "will come soon." 

Later this year, Meta is expected to release a new, more expensive VR headset called Project Cambria, which will be the company's first VR headset with eye tracking. After that, it's unclear when or if any of this next-gen display tech will make it into any headset. What's notable is that Zuckerberg and Abrash acknowledge that current VR displays still don't rival the quality of 2D displays on a TV or smartphone.

If they want VR to be more than a novelty, it's a problem they'll need to solve.


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Uvalde Gunman And The Yubo App: What You Need To Know


Uvalde Gunman and the Yubo App: What You Need to Know


Uvalde Gunman and the Yubo App: What You Need to Know

Days after an 18-year-old gunman fatally shot 19 children and two teachers at Robb Elementary School in Texas, more details are emerging about the warnings the suspect posted on social media. 

One of his apparent favorites: Yubo, an app that's growing in popularity among teenagers.

Over the weekend, teen users of Yubo told CNN that they reported Salvador Ramos' Yubo account after he threatened to shoot up schools and rape girls and after he showed off his gun. The threats were reportedly made before the May 24 mass shooting in Uvalde, Texas. The users told the news outlet it appeared that he was able to stay on the platform. 

Yubo spokeswoman Amy Williams said in a statement that the company is "fully cooperating with law enforcement officials." Williams said the company is "keeping details on individual user data and activity on our platform confidential" because it doesn't want to hinder an active police investigation. 

Social media sites have long grappled with policing threats and other violent content. But the rising popularity of direct messaging, some of which is encrypted so that even the companies can't see conversations, has made it tougher for social networks to monitor what's being shared online.

Here's what you need to know about Yubo:

What is Yubo?

Launched in 2015, Yubo is a France-based social media app that allows users to chat with friends, livestream video and play games. The app, formerly known as Yellow, describes itself as "your place to be you." Yubo users can stream a live video chat with up to 10 friends, as well as find others nearby who have similar interests.

The app is available on Apple and Android mobile devices.

Aimed at young people, Yubo has also been described as a "Tinder for Teens" because like the dating app you swipe right on a user's profile picture to connect with them and swipe left if you're not interested in becoming their friend.

How popular is Yubo?

Yubo says it has 60 million Gen Z users across 40 countries. Gen Z refers to people born between 1997 and 2012. 

As of Tuesday, Yubo was No. 25 on Apple's charts for free social networking apps. It was ranked No. 31 on Google's Play's charts for free social apps.

Sensor Tower, a mobile app intelligence firm, estimates that Yubo has seen 50.7 million worldwide installs on Android and Apple devices. In the US, Yubo has been downloaded 18.3 million times, the firm said.

How did the shooter use Yubo?

British news outlet Sky News reported that Ramos was active on Yubo and his account was still online four days after the shooting. His Yubo profile included a link to what appeared to be his Instagram account, which has been removed.

Amanda Robbins, a 19-year-old who said she lived in California, told CNN that when she rejected Ramos' sexual advances on Yubo, he verbally threatened to break down her door and rape and murder her. Robbins said she reported the account but the company didn't do anything.

Another user, Hannah, who asked CNN to withhold her last name to protect her privacy, told the news outlet that she also reported Ramos' account in early April after he threatened to shoot up her school and rape and kill her and her mom during a livestream.

In one direct Yubo message CNN viewed, Ramos allegedly sent a user a $2,000 receipt for his online gun purchase. 

The Washington Post reported that Ramos would post images of dead cats and joked about sexual assault. In one video on Yubo recorded by a user, he could be heard saying "Everyone in this world deserves to be raped."

CNET hasn't been able to independently verify the alleged posts to Yubo or whether they were reported to the company.

What is Yubo doing to combat violent threats on the app?

Yubo, like other social networks, has rules against posting content that encourages or glorifies violence. "Don't share content that promotes violence such as violent acts, guns, knives, or other weapons," the platform's community guidelines say.

Yubo uses a combination of technology and human moderators, according to Williams, the spokeswoman. The company uses artificial intelligence to not only "monitor chats, but also video during live streams, by taking second-by-second screenshots and flagging suspicious content to human moderators in real time." The company will be sharing more in the coming days on "new developments" designed to enhance safety on the platform, Williams said.

Yubo has faced criticism for other issues, including failing to combat sexual exploitation and racism on the app. In May, the company said it launched a new age verification feature to make sure users are at least 13 years old.

Did the shooter use other social media apps besides Yubo?

Yes. Last week, Texas Department of Public Safety Director Steven McCraw said in a press conference that Ramos posted messages on Instagram, a photo and video service owned by Facebook parent company Meta.

McCraw said that Ramos was mentioned as "a school shooter" in a February Instagram chat. In March, he chatted twice on Instagram with people about buying a gun. On March 14, the gunman said, "Ten more days," McCraw said. A user asked, "Are you going to shoot up a school or something?" The gunman replied, "No, and stop asking dumb questions, and you'll see," McCraw said.

Texas Gov. Greg Abbott had previously said the gunman posted his plans on Facebook before the attack. Meta spokesman Andy Stone tweeted, "The messages Gov. Abbott described were private one-to-one text messages that were discovered after the terrible tragedy occurred."

CNET viewed what appeared to be his Instagram and TikTok accounts before they were removed. On Instagram, Ramos shared an image of two guns and tagged another user. Instagram has been removing duplicates of the account but declined to answer questions about whether users reported the account before the shooting. TikTok didn't respond to questions about what appeared to be Ramos' TikTok account. The profile said "Kids be scared irl."

The Texas Department of Public Safety didn't respond to questions about Ramos' Yubo and Instagram accounts. 


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